โ™›
WELCOME, EXPLORER

The Grand Hall

Pick a door. Follow a hallway. Play a game. Discover something. Some rooms are cozy. Some are strange. Some are hidden.

No account needed ยท Choose what feels right for you
๐Ÿ—๏ธ Show me rooms forโ€ฆ
LOOK AROUND ยท SOME THINGS MAY NOT BE WHAT THEY SEEM
BIGGEST WING

๐ŸŽฎ The Games Wing

Choose how you feel like playing.

๐Ÿซง0โ€“5

Tap & Pop Parlour

Big buttons, bubbles, animals and cause-and-effect play.

๐Ÿ–ผ๏ธ3โ€“8

Picture Game Gallery

Spot the animal, picture or object that answers the question.

PLAY NOW โ†’
๐Ÿง 3โ€“12

Memory Chamber

Flip picture cards and find the matching pairs. New decks can keep appearing.

PLAY ANIMAL MEMORY โ†’
๐Ÿฌ3โ€“12

Ocean Memory

Match dolphins, whales, turtles, fish, crabs and octopuses.

PLAY OCEAN CARDS โ†’
๐Ÿช6โ€“14

Space Memory

Match planets, rockets, moons, stars, astronauts and telescopes.

PLAY SPACE CARDS โ†’
๐ŸŽฏ6โ€“14

Aim & Action Arcade

Launch, dodge, aim and chase high scores.

๐Ÿงฉ6โ€“15+

Puzzle Corridor

Mazes, words, ciphers, logic and patterns.

๐ŸŒ˜12+

Nightvault

Strategy, reaction and deeper challenges for older explorers.

TAP TO DISCOVER

๐Ÿฌ Discovery Hall

Pick something that makes you curious. Weโ€™ll ask one small question at a time.

๐Ÿ“š๐Ÿ”ฅ

Book Hall

A smaller cozy hallway for stories, comics and read-aloud time.

Visit books โ†’
EXPLORE

๐Ÿ—๏ธ Adventure Hall

Go deeper into the mansion.

๐Ÿค–

Robot Lab

Build, sequence and program friendly robots.

๐Ÿ”Ž

Detective Office

Evidence, witnesses, codes and clues.

๐Ÿ”ญ

Observatory

Planets, constellations and missions.

๐ŸŽช

Emoji Carnival Garden

A garden gate into carnival games.

๐Ÿบ

Ancient Mystery Gallery

Artifacts, history and fictional mysteries.

๐Ÿšช15+

The Locked Upper Hall

Advanced puzzles, strategy and coding logic.

THE MANSION KEEPS GOING

150 rooms. Hallways, stairs and secrets.

Choose a wing, then explore. New doors can appear over time.

๐Ÿ•JunoThe Adventurer
๐ŸˆJuniThe Observer
๐Ÿฆ‰The ScholarThe Owl
๐ŸThe RiddlerThe Snake
๐Ÿ•ฏ๏ธThe CandlestickYour Companion
๐Ÿ•ฏ๏ธ Your Companion: There are three doors ahead. Want to see whatโ€™s behind the blue one?
Some rooms are deliberately not on the map. Watch paintings, books, fireplaces, clocks and anything that glows.
NEW KNOWLEDGE ROOMS ยท LIVE

History has more doors.

Open a room, choose an exhibit, and follow the mansion into the next subject.

WHATโ€™S NEW AT JASONโ€™S PLACE

Thereโ€™s something new to do every visit.

Explorer Clubs

ELLIEโ€™S SECRET GARDEN ยท LIVING OASIS

Everything here might have something to say.

๐Ÿฆ‹ ๐ŸŒฟ ๐Ÿฆ‹

Are you Ellieโ€™s Secret Friend?

If you know the secret garden password, whisper it here.

๐Ÿฆ„๐Ÿ—๏ธโœจ

Secret Friend Badge Unlocked!

You found Ellieโ€™s secret word. Youโ€™ve earned the Unicorn Key and a special clue:

โ€œWhere moonlight touches the fountain, look for the smallest butterfly.โ€

ELLIEโ€™S SECRET FRIEND HUNT

Find the Seven Hidden Letters

The secret word is hidden across the mansion. Solve each clue to recover a letter. The letters do not appear in word order, and the mansion will not tell you the answer.

No letters found yet. The mansion is waiting.
๐Ÿฆ‹ All seven letters found. Rearrange them to name a magical horned creature said to live beyond the secret garden. Now return to Ellieโ€™s Secret Friend gate and whisper the word.
THE SEVEN ENCHANTED BOOKS

The letters are not sitting in the hallway.

Seven ordinary-looking books are hidden in seven different mansion rooms. Finding a book is only the beginning: open it, read its tiny secret page, and complete its interaction to reveal the letter sealed inside.